S01 E0: The dungeons & documentation Trailer
Welcome to Dungeons & Documentation, a podcast where we explore information architecture (the science of structuring content) through the lens of role playing games such as Dungeons & Dragons.
Whether you’re running a pre-made adventure or diving deep into a home-brewed campaign, the problem for Dungeon Masters remains the same: how can we manage and deliver information to create an organic and enjoyable experience?
Join us as we try to solve the problem of information overload with Information Architecture: the science of organizing and structuring content. In each episode, we’ll explore a new organizational modal and then apply it to Dungeons & Dragons. In doing so, we hope to spur our creative thinking, make planning and playing more fun, and produce the best D&D sessions ever.
We hope that you can gain some valuable tools and insight for your next game!
Episode Transcript:
Sara 0:01
Are we recording?
Keith 0:03
Yep, we're recording right now.
Sara 0:05
Okay, we could do an introduction to introduce his podcast, we could get meta with it and talk about a method of crafting an introduction. You have an opening hook to catch your listeners attention: "Are you a dungeon master?"
Keith 0:21
Yeah.
Sara 0:22
Relevant background information they need to know: "Are you overwhelmed by the amount of information you have to keep track of during a game?"
Keith 0:29
Pretty much always.
Sara 0:30
And a thesis statement that presents your main point: "then you need this podcast dungeons and documentation is a podcast that explores methods of reducing complexity and increasing fun through the lens of information architecture." Got it?
Keith 0:44
Okay, so...... what was the first thing again,
Sara 0:50
An opening hook!
*Music plays*
Sara: 1:02
So, okay, this is what I'm thinking the podcast is gonna be part one, let's explore a structure of organizing content, and maybe we'll bring on guests, and they'll share their systems with us.
Keith 1:10
Okay. Yeah.
Sara 1:11
And then part two, you're gonna like that part better, probably. We're going to talk about Dungeons and Dragons.
Keith 1:17
I love talking about Dungeons and Dragons!
Sara 1:18
We will use the system that we just learned and apply it to Dungeons and Dragons, whether it's like, hey, let's roll an NPC using this system. Let's rethink a campaign using the system.
Keith 1:29
Yeah, and who's this podcasts gonna be for? Are we gonna?
Sara 1:32
Well, I think it could be for anybody. Okay, but if you don't like Dungeons and Dragons, the second half is not going to be as interesting. But if you are a user experience designer, if you're an Information Architect, if you are anybody who is interested in organizing complex information in a way that makes sense, you're gonna love the first half. I love it. It's like a dream. Yeah. If you're a librarian, you're a Virgo. If you are a type A personality,
Keith 1:58
I mean, I'm none of those things. And I'm already excited about it.
Sara 2:01
Yeah, so this is the podcast. We hope that you enjoy it and you should check out the website because we're going to be sharing a lot of freebies, free downloads, and writing about all of these systems at dungeon Doc's dot com.
Keith 2:14
That's dungeon Doc's dot com or dungeons and documentation.com Yep, we're everywhere.
Sara 2:20
Great. Well, let's go. Let's roll.
Keith 2:04
This episode brought to you by tick tock T tick tock T. You can leave the bag in all day and it's still good.
Sara: 2:08
That's what he said. Wait.. that makes no sense...
Transcribed by https://otter.ai