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What is Information Architecture, and why does it matter to dungeon masters?
Whether you are intentional about it or not, you present information to your players every session in the form of maps, NPCs, backstories, monsters, environmental hazards, secrets, rumors, and even the menu at the local tavern. All of this information is competing for your players' attention, and you want to make sure that the information they are interested in is easy to find and use.